50. Anniversary Contest

    To our call for a nice match statement we received many responses.
    Many thanks for all the great problems we have got.
    Therefore, we thought we let the solver choose.
    We hope that we have not forgotten anyone. Else send an email.
    This is probably our last competition.
    We start with the problem of Kate Jones because we got the following mail "Attached is a "50" puzzle I designed some time ago, one copy of which we will be happy to give as a prize for your winner. It is a $45 value and contains all the polyominoes 1 through 5. It has many solutions and is based on our Poly-5 puzzle, www.gamepuzzles.com/polycub2.htm#P5"

    We thank Kate and Kadon Enterprises for the prize.

    Problem of Kate Jones.

    Fit all the polyominoes from 1 through 5 into the grid within the number 50, so that no two of the tetrominoes, trominoes, the domino and monomino touch each other, not even at the corners. It's not difficult but very pretty!
    Kate:"I would like to know whether it was solved by a computer or by a human!"
     
    To help you with solving we made an excel file and also a geogebra applet.
    If you have questions about them, just ask
    o.d.m@fulladsl.be

    Flat Poly calculated that there are many different solutions.
    You can download FlatPoly at
    http://home.wxs.nl/~avdw3b/aad.html

    The idea of our 34th competition is also by Kate Jones.

    Problem of Bob Harris
    (A)  Choose a pentomino and make 13 copies of it, colored yellow, and choose a tetromino, and make 4 copies of it, colored black.
    (B) Place the pieces so that a 7x7 square is covered to a "depth" of 1. The yellow pieces are "positives" and count as +1; the black pieces are "negatives" and count as -1. Pieces may be placed on top of each other and wherever this occurs a black cell will cancel a yellow one. For example, a cell covered by a single yellow piece has a depth of 1, as will have a cell covered by two yellows and one black piece.
    Pieces needn't stay within the 7x7 square, but any cell outside the square must have a depth of zero (which usually means that it is covered by a single yellow and a single black piece).

    Bob's motivation for this problem: "I've been investigating polycube puzzles made from several copies of two (or three) pieces.  One such puzzle has been on my website for years:
    http://www.bumblebeagle.org/polycubes/7andF.solution.gif
    Now, if I want to have a heptacube and a pentacube fill a 4x4x4, how many copies of each would I need?  This is solved by 7a + 5b = 64, looking for positive integer solutions.  Integer solutions are a=7-5k b=3+7k (for some integer k), and restricting this to positive integers the only solutions are a,b=7,3 or a,b=2,10.
    Looking at the same sort of thing in 2D, suppose I want to pack a 7x7 with pentominoes and tetrominoes.  Then I have 5a+4b = 49 with integer solutions (a,b)=(9-4k,1+5k).  Solutions in positive integers are (9,1), (5,6), (1,11).  But there are also solutions with negative integers. In this example is (a,b) = (13,-4), or 13 pentominoes and negative 4 tetrominoes.
    We choose the  L-pentomino and the L-tetromino.
    Use the mouse pointer to see the example

    voorbeeld L-pentomino
    Can you do it with the other pentominoes?"

    Problem of Martin Watson.
    The idea of our 21th competition is also of Martin Watson.

    Place the 12 pentominoes in a 12x12 square so that no two pentominoes
    touch each other, not even corner to corner.
    Count how many edges of the square (12x4=48 in total) are touched by the pentominoes. What are the maximum and minimum values? In the example below this value is 32 (1+1+4+3 = 9 units at the top edge, and so on.) Notice that a pentomino cell which covers a corner of the square counts for 2 edges.


    Problem of Peter Jeuken
    Peter created this pentomino puzzle especially for us.
    12 sets of 12 pentominoes and 12 sets of 5 tetrominoes together form a 32x32 square where the four corners (4x4 squares) are missing.
    If you prefer to see it larger, then click on the picture.

    Cut the figure into 12 pieces so that each piece contains exactly 12 different pentominoes and 5 different tetrominoes.
    Only cuts along the grid lines are allowed. Pentominoes and tetrominoes must not be cut in two.
    If you find more than one solution, then submit the solution with the smallest total perimeter of the 12 pieces.

    Problem of Aad Thoen : Pentomino-
    islands
    Place all pentominoes as islands in a sea such that the area of this sea should be as small as possible. The pentominoes must not touch each other, not even at the corners.

    In our example the sea area is 122 units.

    A variant of this problem is us potpourriproblem 11 (Dutch) where the sea has to be a rectangle.

    Another problem is that we allow the pentominoes to be peninsulas.

    Problem of Aad van de Wetering
    We would like to thank Aad van de Wetering very much for doing a great job in establishing our pentomino site.

    1 + 1 = 3
    This problem was created by our friend Pieter Torbijn to whom we dedicate the whole competition.
    Enclose a set of pentominoes with two other sets. Make the area of the circumscribed rectangle as small as possible.



    In our example the rectangle is 16 x 14.
    You can find another solution of Michael Keller on http://www.solitairelaboratory.com/pentmino.html.
     This solution is a rectangle of 18 x 13. One can do much better.

    Pento-Product-Xudoku
    On request, because we know we have many visitors who love sudoku, ​​Aad van de Wetering made for us this great hint free xudoku.

    Put the numbers from 1 to 8 in each row, in each column and in the two diagonals.
    The products of the numbers in each pentomino are as follows:

    L:420, X:96, U:1080, V:11760, Z:576, Y:336, F:1440, W:84, P:720, I:1120, T:384 , N:1680
    Would you like a hint? Mail to o.d.m@fulladsl.be

    '50. Fifty-Fifty' Competition by Edo Timmermans
    We asked Edo to create a competition for our 50th Jubilee because we consider him to be one of our most creative problem creators. (see the Pentomino postcard competition and the Isle of count Penteviticole)

    His competition consists of 2 parts.

    Take a red 10x10-square with a diagonal green square inside having 50% of the surface of the 10x10-square. The pentominoes are to be placed within the big square in such a way that they are all partially red and partially green.


    In the first 50% of the competition, you are invited to search for solutions where 10 pentiminoes are 50% red and 50% green. Also, all pentominoes together must be 50% red and 50% green.
    The examples show that this is not very difficult when the remaining 2 pentominoes are allowed to be 10% red or 10 % green. That is why these 2 pentominoes must minimally be 20% red as well as minimally 20% green, yet the closer to 50% the better, of course.

    In the second 50% of the competition you are invited to look for a symmetrical solution. The demand that 10 pentominoes must be half red and half green is dropped, but each pentomino must still be partially red and partially green.

     
    The example is not a valid solution, only because the W-pentomino is entirely green.
    Computer programmers are invited to look for symmetrical solutions where at least 50% of the pentominoes are 50% red and 50% green.


    Pentorigami-Problem of Bob Henderson
    Cut 12 pentominos from stiff paper of different colors.
    For your convenience, we put 6 copies of each pentomino on a sheet.
    So you get different sets of pentominoes
    F I L N P T U V W X Y Z
    Cut 1 of the 4 grid lines that meet at the center of P.
    There are eight pentominoes which can be folded into an open cube (a cube without top face). They are F,L,N,T,W,X,Y and Z.
    Take 6 of these 8 open cubes and join them at the edges of their openings. They will look like 6 cubes attached to the faces of a seventh (hidden) cube.  

    Now take the I,P,U and V pentominoes together with the two remaining pentominoes. Fold and join these 6 pieces to build the same shape as you did before with the other 6 pentominoes.
    To build the second shape, all six pentominoes may be folded arbitrarily along the grid lines, they need not form open cubes.

    3D-Problem of Michael Dowle
    Cover a cube of edge length √10 with a pentomino set.

    During several years students of  KSO Glorieux Ronse (Belgium) cover a cube for their work of Pythagoras.  http://www.pentomino.classy.be/versnijdenopkubus.html
    Aad van de Wetering covers the cube with copies of the same pentomino.
    http://home.planet.nl/~avdw3b/kubuspoly.html
    C. J. Bouwkamp wrote in 1998 a book (which we have received from him) "Tiling the surface of the cube by 12 identical pentominoes"
    Also on the following sites you can find coverings of a cube.
    http://www.ericharshbarger.org/pentominoes/article_06.html
    http://www.tzingaro.com/artelectric/pentominoes06.html
    http://home.educities.edu.tw/proteon/note131.htm
    http://www.iread.it/lz/pag3_eng.html

    Cover two congruent triangular dipyramids of shorter edge length √10 and longer edge length√20 with a pentomino set.

    This we found nowhere else.
    And now Michael’s beautiful contest:
    We should now be able to visualise easily the folding of pentominoes around the surfaces of cubes and triangular dipyramids. This problem requires us to find a pentomino arrangement which covers the surface of a cube (edge length √10) and which may be divided into halves each of which covers the surface of a triangular dipyramid. (shorter edge length √10/longer edge length√20). No repositioning of the pentominoes is allowed. The separation of the cube into two and formation of two triangular dipyramids is illustrated  here.


    Pentominoes with a rope
     
    Our inspiration comes from the great book "Denkwaar" of Jaap Klauwen (in Dutch).
    Thanks to Aad Thoen for sending us this book.
    The problem: Place all 12 pentominoes on a grid such that the vertices of the pentominoes coincide with grid points, each pentomino touches another one along at least one side unit, and the 12 pentominoes form a single connected shape. Put a rope around the shape and pull it tight.
    Place the pentominoes such that the circumference (the length of the rope) is a maximum.
    For the calculations of the lengths of the rope parts use the Pythagorean theorem.

     
    In the above example, the circumference of the rope (green line) is 71.98 (rounded to two decimals) .
    This value shall be maximized.

    Problem of Alexandre Owen Muniz
    Alexandre sent us an email with a nice problem but we did not understand it well. We ask for advice to Helmut Postl and we got of him a very nice explanation.
    The transformation of a polyomino means that you choose an arbitrary single square of the polyomino and move it to some other place to make a new polyomino. For example, transform an L-tetromino into a T-tetromino:

    Now you can transform the T-tetromino again to some other tetromino, and so on. In this way you can build a tetromino chain. If this chain has the special property that you use every tetromino exactly once and end up with the starting tetromino, you have built a cycle. In this case it does not matter which polyomino is used as the starting piece since a cycle has no beginning and no end.
    In the following example, the squares of the tetrominoes all have individual colours so to better recognize where a single square has been moved:

    This cycle consists of all five tetrominoes in the sequence (L, N, Q, T, I), and you can transform the tetrominoes in this way forever and you will stay in this cycle.
    Remark: The final L has a different colouring than the starting L, but this is irrelevant. The colouring was just to visualize the movements of the squares, and the placement of the single squares is not important, just the polyomino as a whole is concerned.
    In a cycle, the final polyomino must have the same orientation as the starting polyomino, i.e. it must not be rotated or reflected.  But it may be translated! In the example above, there is no translation. So running the transformations through this cycle again and again will keep the tetrominoes at the same place.
    In the following example, the final piece is translated by the vector (2,1):


    So running through this cycle again and again will move the polyominoes further and further away.
    The speed of the movement is measured by the vector by which a polyomino is translated within one cycle. In the example above this is (2,1). The speed now is the sum of the absolute values of the two coordinates, this is 3. This measure is more plausible than the usual Euclidean distance (which is sqrt(5) in this example) because it is more natural to regard only horizontal and vertical shifts instead of additionally diagonal ones. Alexandre calls it the taxicab distance, because it describes the distance which a taxicab has to go along the streets (grid lines). I like this name, it shows immediately what is meant.
    The speed of the cycle in the first example is of course 0.

    The problem of Alexandre
    a
    ) Take the 12 pentominoes and build a cycle where the speed is as big as possible.
    b) Since this task may be too easy, but on the other hand, the 35 hexominoes may be too difficult, take the 18 one-sided pentominoes to build a cycle (again with maximal speed). Unlike as before, the pentominoes here must not be flipped over.
    Remark: Do you know Conway’s Game of Life? The rules are rather different, and they are deterministic for a given pattern. But these polyomino cycles resemble the movement of a so called glider, this is a Life-pattern consisting of 5 cells which after 4 generations reappears shifted by the vector (1,1). 



    Appendix
    We found 12 challenges for the 50-th competition a good number but we got from George Sicherman a puzzle that fits perfectly for 'Fifty Puzzle'
    From a set of all 12 pentominoes, choose two such that the other
    ten cannot form a 5x10 rectangle. The solution is unique.
    Remarks from Helmut Postl: "You can even omit the '10x5'-condition and ask for any rectangle since the 10x5 is the only possible one.
    It would have been a nice '50'-puzzle since it equals the area of the rectangle. And curiously enough, FP are the initials of 'Fifty Puzzle'"
    .